Heaven Studio

Release 1.0.1 - Hotfixes!


Heaven Studio 1.0.1 Full Changelog

New!

  • Two new pack-in levels
    • Trick On The Class
    • Trick On The Class (Practice)
  • New stats on remix results
    • Skill Star
    • No-Miss
  • New rich text options
    • Fonts: Liberation Sans SDF
    • Sprites: Button Glyphs, Flow Mems, Judgement Category Icons
  • Chart Sections now support decimal judgment weight

Detailed Changelog

Added

General

  • Add the last of the Lush Release flow mems
  • Implement anti-mash in certain menus (Quickplay info, Judgement)

Play

  • Show No Miss + Skill Star status in Judgement

Editor & Minigames

  • Re-introduce more options for Rich Text:
    • Fonts: Liberation Sans SDF
    • Sprites: Button Glyphs, Flow Mems, Judgement Category Icons
  • Categories can now judge using decimal weights
  • Add Epilepsy Warning field in chart properties

Changed

General

  • Updated Splash Screen text
  • Unload game assets when leaving a game scene (Play, Editor)

Play

  • Controller only gets automatically set on first title screen appearance
  • Change default timing display to Single
  • Change default perfect challenge type to Off

Editor & Minigames

  • Change volume of Space Dance SFX
  • Change textbox colors in Second Contact
  • Renamed Air Rally Time of Day strings
    • Noon -> Twilight
    • Twilight -> Night
  • Renamed Double Date Time of Day strings
    • Noon -> Sunset
  • Adjustments to Launch Party BG
  • Adjust Rockers miss animation

Technical

  • Max Queued Frames 2 -> 1
  • Change default sample rate to 48000
  • Judgement Screen initialization now starts the Timeline playback instead of vice-versa
  • Judgement now calculates score directly from its own data structure instead of the old GameManager structure

Removed

Technical

  • Remove old Conductor sync logic (would cause sync issues when starting playback / changing pitch)

Development

  • Introduce sourcegen for minigame and controller loaders
  • Add minigame script template
  • Game Manager and Conductor can now be accessed as member variables from inheritors of Minigame
  • Fix pivot scaling issue with Sprite Atlas Scaler Tool
  • Update Jukebox library: 0.2.1 -> 0.2.2

Bugfixes

  • Fix Mac being unable to open the Play menu
  • Fix hard crash when exiting a chart, if the chart ends with Karate Man
  • Fix render textures not getting initialised properly (attempted to dispose null render textures on startup)
  • Fix Chart Resources (e.g. epilogue images) not replacing older entries
  • Fix behaviour of Near Miss Throw in Pajama Party
  • Fix behaviour of Dazzles Force Hold
  • Fix impossible conversion in Toss boys Auto-Dispense recursion
  • Change transition speeds of DJ School Mixer Effect to fix audio bugs
  • Fix StringBuilder behaviour when doing Near Misses in Second Contact

Files

HeavenStudioWin64.zip 473 MB
Jan 22, 2024
HeavenStudioOSX.zip 473 MB
Jan 22, 2024
HeavenStudioLinux.zip 465 MB
Jan 22, 2024

Comments

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when have you guys planned to release release 2?

i dont see the trick on the class level, pls help

i hope you make a real menu for the level. like geometry dash with its own server and people can post post, share easily, add title description and all. it would be cool and more accesible